all_includes.hh (1139B)
1 #ifndef _ALL_INCLUDES_HH_ 2 #define _ALL_INCLUDES_HH_ 3 4 class Chose; 5 6 // DEBUG 7 #include <typeinfo> 8 9 #include <iostream> 10 #include <cstdlib> 11 #include <cmath> 12 #include <vector> 13 #include <set> 14 #include <map> 15 #include <list> 16 #include <queue> 17 18 #include <SDL/SDL.h> 19 #include <SDL/SDL_image.h> 20 #include <GL/glew.h> 21 #include <GL/glu.h> 22 #include <GL/gl.h> 23 24 // Affichage du FPS 25 #include <GL/freeglut.h> 26 //#include <openglut.h> 27 #include <stdio.h> 28 29 30 #include "geometry/directions.hh" 31 #include "geometry/vertex.hh" 32 #include "geometry/angle.hh" 33 #include "geometry/segment.hh" 34 #include "geometry/triangle.hh" 35 #include "geometry/quad.hh" 36 37 #include "gputriangle.hh" 38 #include "hash.hh" 39 // heap.hh must be included before lod.hh 40 #include "heap.hh" 41 // lod.hh must be included before chose.hh and view.hh 42 #include "lod.hh" 43 #include "view.hh" 44 45 #include "rules/chose.hh" 46 #include "rules/couleursDimensions.hh" 47 48 #include "rules/arbre.hh" 49 #include "rules/arche.hh" 50 #include "rules/batiment.hh" 51 #include "rules/quartier.hh" 52 #include "rules/routetrottoir.hh" 53 #include "rules/terrain.hh" 54 #include "rules/toit.hh" 55 #include "rules/etage.hh" 56 #include "rules/mur.hh" 57 58 #endif