commit 05ac0cd0bd934a1767deea65344cb4024c52b81b
parent b4dc6432d0a5af72f310bf47f9a08dad9f040b63
Author: Yoann <yoann.b87@voila.fr>
Date: Wed, 18 Jan 2012 19:26:57 +0100
Merge branch 'master' of https://github.com/jsmaniac/2011-m2s3-city-builder
Diffstat:
4 files changed, 20 insertions(+), 4 deletions(-)
diff --git a/main.cpp b/main.cpp
@@ -3,7 +3,7 @@
int main() {
// Générer une tile de base
std::cout << "Initial seed = " << Chose::initialSeed << std::endl;
- float size = 200 * 100;
+ float size = 500 * 100;
Vertex ne(size, size, 0);
Vertex se(size, 0, 0);
Vertex sw(0, 0, 0);
diff --git a/rules/architecture/quartier.cpp b/rules/architecture/quartier.cpp
@@ -9,7 +9,8 @@ void QuartierQuad::getBoundingBoxPoints() {
}
bool QuartierQuad::split() {
- bool small = c.minLength() < 3500;
+ bool small = c.minLength() < 35 * 100;
+ bool big = (c.minLengthNS() > 100 * 100 || c.minLengthEW() > 100 * 100) && c.minLength() > 40*100 && c.maxLength() < 300*100;
bool isConcave = c.isConcave();
bool nearConcave = c.maxAngle() > Angle::d2r(160);
bool anglesOk = c.minAngle() > Angle::d2r(90-40) && c.maxAngle() < Angle::d2r(90+40);
@@ -19,7 +20,9 @@ bool QuartierQuad::split() {
concave();
else if (nearConcave)
angleAngle();
- else if (!small && !anglesOk && proba(seed, -2, 1, 2))
+ else if (big && anglesOk && proba(seed, -2, 1, 4))
+ longueRue();
+ else if (!small && !anglesOk && proba(seed, -3, 1, 2))
angleAngle();
else if (!small && !anglesOk)
angleCote();
@@ -104,6 +107,18 @@ void QuartierQuad::carre() {
addChild(new QuartierQuad(Quad(c[NE+i], middle[E+i], center, middle[N+i])));
}
+void QuartierQuad::longueRue() {
+ Quad q = c << c.maxLengthSide();
+ Vertex e = Segment(q[NE], q[SE]).randomPos(seed, 0, 1.f/3.f, 2.f/3.f);
+ Vertex w = Segment(q[SW], q[NW]).randomPos(seed, 1, 1.f/3.f, 2.f/3.f);
+ Quad qn = Quad(q[NE], e, w, q[NW]).inset(S, 7*100);
+ Quad qs = Quad(q[SW], w, e, q[SE]).inset(S, 7*100);
+
+ addChild(new QuartierQuad(qn));
+ addChild(new QuartierQuad(qs));
+ addChild(new BatimentQuad_(Quad(qn[SE], qs[SW], qs[SE], qn[SW]))); // TODO
+}
+
void QuartierQuad::batiments() {
Quad qtrottoir = c.insetNESW(Dimensions::largeurRoute);
Quad qinterieur = qtrottoir.insetNESW(Dimensions::largeurTrottoir);
diff --git a/rules/architecture/quartier.hh b/rules/architecture/quartier.hh
@@ -18,6 +18,7 @@ private:
void angleCote();
void rect();
void carre();
+ void longueRue();
void batiments();
};
diff --git a/rules/chose.cpp b/rules/chose.cpp
@@ -168,4 +168,4 @@ void Chose::drawAABB() {
);
}
-unsigned int Chose::initialSeed = random_seed();
+unsigned int Chose::initialSeed = 1896509207;//random_seed();