www

Unnamed repository; edit this file 'description' to name the repository.
Log | Files | Refs

commit 15efbe3f4d16b44bf64ca7fd3f0d318b9b1f8020
parent 4dcafb5a447366ed81681d2cb8126b66f77570a8
Author: Yoann <yoann.b87@voila.fr>
Date:   Tue, 27 Sep 2011 13:14:18 +0200

Remise en forme des fonction d'affichage (Sépartion de la partie de
rendu de la partie d'initialisation).

Diffstat:
Mdisplay.c | 38++++++++++++++++++++++----------------
1 file changed, 22 insertions(+), 16 deletions(-)

diff --git a/display.c b/display.c @@ -2,6 +2,8 @@ #include <GL/glew.h> #include <GL/glu.h> +void renderScene(); + int main(int argc, char *argv[]) { short continuer; SDL_Event event; @@ -13,6 +15,7 @@ int main(int argc, char *argv[]) { SDL_SetVideoMode(640, 480, 32, SDL_OPENGL); continuer = 1; + while (continuer) { SDL_WaitEvent(&event); @@ -21,25 +24,28 @@ int main(int argc, char *argv[]) { continuer = 0; } - glClear(GL_COLOR_BUFFER_BIT); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - - glBegin(GL_TRIANGLES); - glColor3ub(255,0,0); glVertex3d(-0.75,-0.75,0); - glColor3ub(0,255,0); glVertex3d(0,0.75,0); - glColor3ub(0,0,255); glVertex3d(0.75,-0.75,0); - glEnd(); - - glFlush(); - SDL_GL_SwapBuffers(); + renderScene(); } SDL_Quit(); return 0; } + +void renderScene() { + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glClear(GL_COLOR_BUFFER_BIT); + + glBegin(GL_TRIANGLES); + glColor3ub(255,0,0); glVertex3d(-0.75,-0.75,0); + glColor3ub(0,255,0); glVertex3d(0,0.75,0); + glColor3ub(0,0,255); glVertex3d(0.75,-0.75,0); + glEnd(); + + glFlush(); + SDL_GL_SwapBuffers(); +}