commit 24f7f26bdcd5a9b04b35fcf32eab1ee09a50e99f
parent adb5d714d9510104e9abb3b4de34ab409fd26a6b
Author: Georges Dupéron <jahvascriptmaniac+github@free.fr>
Date: Sun, 2 Oct 2011 13:46:03 +0200
Merge branch 'master' of github:jsmaniac/2011-m2s3-city-builder
Diffstat:
| M | display.c | | | 36 | +++++++++++++++++++++++++++++++++--- |
1 file changed, 33 insertions(+), 3 deletions(-)
diff --git a/display.c b/display.c
@@ -10,14 +10,23 @@ void displayTree(Triangle *t);
void Draw_Axes ();
Triangle *t;
+int windowWidth = 1024;
+int windowHeight = 768;
+int xCamera = 1024;
+int yCamera = -800;
+int zCamera = 600;
+int xSight = 1024;
+int ySight = 512;
+int zSight = 0;
+int moveDist = 64;
int initWindow() {
SDL_Init(SDL_INIT_VIDEO);
SDL_WM_SetCaption("Sortie terrain OpenGL",NULL);
- SDL_SetVideoMode(640, 480, 32, SDL_OPENGL);
+ SDL_SetVideoMode(windowWidth, windowHeight, 32, SDL_OPENGL);
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
- gluPerspective(70,(double)640/480,1,10000);
+ gluPerspective(70,(double)windowWidth/windowHeight,1,10000);
glEnable(GL_DEPTH_TEST);
return 0;
@@ -33,6 +42,27 @@ int mainLoop() {
switch(event.type) {
case SDL_QUIT:
continuer = 0;
+ case SDL_KEYDOWN:
+ switch(event.key.keysym.sym) {
+ case SDLK_DOWN:
+ yCamera-=moveDist;
+ ySight-=moveDist;
+ break;
+ case SDLK_UP:
+ yCamera+=moveDist;
+ ySight+=moveDist;
+ break;
+ case SDLK_LEFT:
+ xCamera-=moveDist;
+ xSight-=moveDist;
+ break;
+ case SDLK_RIGHT:
+ xCamera+=moveDist;
+ xSight+=moveDist;
+ break;
+ default:
+ break;
+ }
}
renderScene();
@@ -68,7 +98,7 @@ void renderScene() {
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
//gluLookAt(1024,512,1356,1024,512,0,0,1,0);
- gluLookAt(1024,-200,500,1024,512,0,0,1,0);
+ gluLookAt(xCamera,yCamera,zCamera,xSight,ySight,zSight,0,1,0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) ;
drawAxes();