commit 7f12c99bbfb5a49ca92a4c4edd6afda3dfbdb16a
parent 5cd0ea382dd135b2716159c657a541fa0e355986
Author: Yoann <yoann.b87@voila.fr>
Date: Thu, 12 Jan 2012 09:32:39 +0100
Corretion d'un problème de normale dans la fonction addGPUOcto.
Remise dest toits des maison simples enlevés pour le débug.
Diffstat:
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/rules/batiment/batimentquadmaison.cpp b/rules/batiment/batimentquadmaison.cpp
@@ -16,7 +16,7 @@ bool BatimentQuadMaison::split() {
Vertex toit = (ch[NE] + ch[SE] + ch[SW] + ch[NW]) / 4 + Vertex(0,0,htoit);
addChild(new BatimentQuadBlock(c,ch));
- //addChild(new BatimentQuadToit(ch,1));
+ addChild(new BatimentQuadToit(ch,1));
return true;
}
diff --git a/rules/chose.cpp b/rules/chose.cpp
@@ -43,7 +43,7 @@ void Chose::addGPUOcto(Vertex ne, Vertex se, Vertex sw, Vertex nw,
}
void Chose::addGPUOcto(Quad q, Quad qh, unsigned char r, unsigned char g, unsigned char b) {
- this->addGPUQuad(q[NE], q[SE], q[SW], q[NW], r, g, b);
+ this->addGPUQuad(q[SE], q[NE], q[NW], q[SW], r, g, b);
this->addGPUQuad(qh[NE], qh[SE], qh[SW], qh[NW], r, g, b);
for (int i = 0; i < 4; i++)
this->addGPUQuad(q[NE+i], q[SE+i], qh[SE+i], qh[NE+i], r, g, b);