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commit d7cfbccd750e69d7146d3b8cb51918196d4a8dac
parent da80887bee39f533d4ad24052fff158546947570
Author: Yoann <yoann.b87@voila.fr>
Date:   Mon, 28 Nov 2011 19:09:33 +0100

Correction du déplacement de l'axe indiquant la direction de la caméra.

Diffstat:
Mview.cpp | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/view.cpp b/view.cpp @@ -64,7 +64,7 @@ void View::displayAxes() { glVertex3f(0.0f, 0.0f, 2500.0f); // ending point of the line glEnd( ); - Vertex dest = Vertex::fromSpherical(100, xAngle, yAngle); + Vertex dest = Vertex::fromSpherical(100, yAngle, xAngle); glBegin(GL_LINES); glColor3ub(255,0,255); glVertex3f(0.0f, 0.0f, 0.0f); // origin of the line