commit 1eda7b7456209aac44680b838e7a09a56c5dbbcc
parent 3ad78d40ea529fd8857130e49afed280b4eec66e
Author: Georges Dupéron <jahvascriptmaniac+github@free.fr>
Date: Tue, 3 Jan 2012 11:37:56 +0100
Ajout de RouteTriChaussee.
Diffstat:
8 files changed, 52 insertions(+), 22 deletions(-)
diff --git a/all_includes.hh b/all_includes.hh
@@ -51,6 +51,8 @@ class Chose;
#include "rules/route/routequadcarrefour.hh"
#include "rules/route/routequadchaussee.hh"
+#include "rules/route/routetrichaussee.hh"
+
#include "rules/route/trottoirquadnormal.hh"
#include "rules/terrain/terrainquadherbe.hh"
diff --git a/main.cpp b/main.cpp
@@ -26,7 +26,6 @@ int main() {
Vertex se(size, 0, 0);
Vertex sw(0, 0, 0);
Vertex nw(0, size, 0);
- Chose::initialSeed = 1889676033;
Chose* c = QuartierQuad::factory(Chose::initialSeed, 0, ne, se, sw, nw);
c->triangulation();
c->updateAABB();
diff --git a/rules/chose.cpp b/rules/chose.cpp
@@ -101,4 +101,4 @@ void Chose::drawAABB() {
);
}
-unsigned int Chose::initialSeed = 779313522;//random_seed();
+unsigned int Chose::initialSeed = random_seed();
diff --git a/rules/quartier/quartierquadangle.cpp b/rules/quartier/quartierquadangle.cpp
@@ -18,8 +18,8 @@ bool QuartierQuadAngle::split() {
addChild(QuartierTri::factory(seed, 0, t1.v1, t1.v2, t1.v3));
addChild(QuartierTri::factory(seed, 1, t2.v1, t2.v2, t2.v3));
addChild(new RouteQuadChaussee(t1.v1, t1.v3, t2.v1, t2.v3));
- addChild(new QuartierTri(t2.v3, corner[NE+i], t1.v1)); // TODO : new RouteTri
- addChild(new QuartierTri(t1.v3, corner[SW+i], t2.v1)); // TODO : new RouteTri
+ addChild(new RouteTriChaussee(t1.v1, corner[NE+i], t2.v3));
+ addChild(new RouteTriChaussee(t2.v1, corner[SW+i], t1.v3));
return true;
}
}
@@ -40,7 +40,7 @@ bool QuartierQuadAngle::split() {
addChild(QuartierTri::factory(seed, 0, tn.v1, tn.v2, tn.v3));
addChild(QuartierQuad::factory(seed, 1, q.corner[0], q.corner[1], q.corner[2], q.corner[3]));
addChild(new RouteQuadChaussee(tn.v1, tn.v3, q.corner[1], q.corner[0]));
- addChild(new QuartierTri(tn.v3, oldv3, q.corner[1])); // TODO : new RouteTri
+ addChild(new RouteTriChaussee(q.corner[1], oldv3, tn.v3));
} else {
q = Quad(corner[NW+i], e, corner[SE+i], corner[SW+i]);
Vertex oldv1 = te.v1;
@@ -49,7 +49,7 @@ bool QuartierQuadAngle::split() {
addChild(QuartierTri::factory(seed, 0, te.v1, te.v2, te.v3));
addChild(QuartierQuad::factory(seed, 1, q.corner[0], q.corner[1], q.corner[2], q.corner[3]));
addChild(new RouteQuadChaussee(te.v1, te.v3, q.corner[1], q.corner[0]));
- addChild(new QuartierTri(q.corner[0], oldv1, te.v1)); // TODO : new RouteTri
+ addChild(new RouteTriChaussee(te.v1, oldv1, q.corner[0]));
}
return true;
}
diff --git a/rules/route/routequadchaussee.cpp b/rules/route/routequadchaussee.cpp
@@ -33,17 +33,3 @@ void RouteQuadChaussee::triangulation() {
addTriangle(new Triangle(corner[NE], corner[NW], corner[SW], 0x36, 0x36, 0x36));
addTriangle(new Triangle(corner[SW], corner[SE], corner[NE], 0x36, 0x36, 0x36));
}
-
-// Version avec trottoirs.
-/*void RouteQuadChaussee::triangulation() {
- triangles.reserve(2);
- Vertex nne, nnw, nse, nsw; // Nouvel emplacement de la route.
-
- nnw = nw + ((ne - nw)/6);
- nsw = sw + ((se - sw)/6);
- nne = ne - ((ne - nw)/6);
- nse = se - ((se - sw)/6);
-
- addChild(new TrottoirRoute(nnw, nsw, sw, nw, 20));
- addChild(new TrottoirRoute(ne, se, nse, nne,20));
-}*/
diff --git a/rules/route/routequadchaussee.hh b/rules/route/routequadchaussee.hh
@@ -1,5 +1,5 @@
-#ifndef _RULES_ROUTE_HH_
-#define _RULES_ROUTE_HH_
+#ifndef _RULES_ROUTE_QUAD_CHAUSSEE_HH_
+#define _RULES_ROUTE_QUAD_CHAUSSEE_HH_
#include "all_includes.hh"
diff --git a/rules/route/routetrichaussee.cpp b/rules/route/routetrichaussee.cpp
@@ -0,0 +1,26 @@
+#include "all_includes.hh"
+
+RouteTriChaussee::RouteTriChaussee(Vertex left, Vertex top, Vertex right) : Chose() {
+ addEntropy(left, top, right);
+ corner[0] = left;
+ corner[1] = top;
+ corner[2] = right;
+}
+
+void RouteTriChaussee::getBoundingBoxPoints() {
+ addBBPoint(corner[0]);
+ addBBPoint(corner[1]);
+ addBBPoint(corner[2]);
+ addBBPoint(corner[0] + Vertex(0,0,1000)); // TODO
+ addBBPoint(corner[1] + Vertex(0,0,1000));
+ addBBPoint(corner[2] + Vertex(0,0,1000));
+}
+
+bool RouteTriChaussee::split() {
+ return false;
+}
+
+void RouteTriChaussee::triangulation() {
+ triangles.reserve(1);
+ addTriangle(new Triangle(corner[0], corner[1], corner[2], 0x36, 0x36, 0x36));
+}
diff --git a/rules/route/routetrichaussee.hh b/rules/route/routetrichaussee.hh
@@ -0,0 +1,17 @@
+#ifndef _RULES_ROUTE_TRI_CHAUSSEE_HH_
+#define _RULES_ROUTE_TRI_CHAUSSEE__HH_
+
+#include "all_includes.hh"
+
+class RouteTriChaussee : public Chose {
+ private :
+ Vertex corner[3];
+
+ public :
+ RouteTriChaussee(Vertex left, Vertex top, Vertex right);
+ virtual bool split();
+ virtual void triangulation();
+ virtual void getBoundingBoxPoints();
+};
+
+#endif