commit d0672dbdd6c0447c6983dcfb40b00b6a311b2fb5
parent 3e50fee099c7515f4bcbb0a50e323a815c56de6a
Author: Georges Dupéron <jahvascriptmaniac+github@free.fr>
Date: Sun, 11 Dec 2011 20:51:19 +0100
Merge branch 'master' of github:jsmaniac/2011-m2s3-city-builder
Diffstat:
1 file changed, 29 insertions(+), 9 deletions(-)
diff --git a/rules/route.cpp b/rules/route.cpp
@@ -26,15 +26,17 @@ void Route::triangulation() {
// Version avec trottoirs.
void Route::triangulation() {
- triangles.reserve(6);
+ triangles.reserve(10);
Vertex nne, nnw, nse, nsw; // Nouvel emplacement de la route.
Vertex pvLne, pvLnw, pvLsw, pvLse; // Trottoir Nord (pv => pavement)
Vertex pvRne, pvRnw, pvRsw, pvRse; // Trottoir Sud (pv => pavement)
+ Vertex pvLCne, pvLCnw, pvLCsw, pvLCse; // Rebord du trottoir gauche.
+ Vertex pvRCne, pvRCnw, pvRCsw, pvRCse; // rebord du trottoir droit.
- pvLnw = nw;
- pvLsw = sw;
- pvRne = ne;
- pvRse = se;
+ pvLnw = nw + Vertex(0,0,20);
+ pvLsw = sw + Vertex(0,0,20);
+ pvRne = ne + Vertex(0,0,20);
+ pvRse = se + Vertex(0,0,20);
pvLne = nw + ((ne - nw)/6);
pvLse = sw + ((se - sw)/6);
pvRnw = ne - ((ne - nw)/6);
@@ -43,11 +45,29 @@ void Route::triangulation() {
nsw = pvLse;
nne = pvRnw;
nse = pvRsw;
+ pvLne.z += 20;
+ pvLse.z += 20;
+ pvRnw.z += 20;
+ pvRsw.z += 20;
+ pvLCnw = pvLne;
+ pvLCsw = pvLse;
+ pvLCne = nnw;
+ pvLCse = nsw;
+ pvRCnw = nne;
+ pvRCsw = nse;
+ pvRCne = pvRnw;
+ pvRCse = pvRsw;
+
+
+ addTriangle(new Triangle(pvLne, pvLnw, pvLsw, 0x66, 0x66, 0x66));
+ addTriangle(new Triangle(pvLsw, pvLse, pvLne, 0x66, 0x66, 0x66));
+ addTriangle(new Triangle(pvRne, pvRnw, pvRsw, 0x66, 0x66, 0x66));
+ addTriangle(new Triangle(pvRsw, pvRse, pvRne, 0x66, 0x66, 0x66));
- addTriangle(new Triangle(pvLne, pvLnw, pvLsw, 0xEE, 0xEE, 0x00));
- addTriangle(new Triangle(pvLsw, pvLse, pvLne, 0xEE, 0xEE, 0x00));
- addTriangle(new Triangle(pvRne, pvRnw, pvRsw, 0xEE, 0xEE, 0x00));
- addTriangle(new Triangle(pvRsw, pvRse, pvRne, 0xEE, 0xEE, 0x00));
+ addTriangle(new Triangle(pvLCne, pvLCnw, pvLCsw, 0x66, 0x66, 0x66));
+ addTriangle(new Triangle(pvLCsw, pvLCse, pvLCne, 0x66, 0x66, 0x66));
+ addTriangle(new Triangle(pvRCne, pvRCnw, pvRCsw, 0x66, 0x66, 0x66));
+ addTriangle(new Triangle(pvRCsw, pvRCse, pvRCne, 0x66, 0x66, 0x66));
addTriangle(new Triangle(nne, nnw, nsw, 0x36, 0x36, 0x36));
addTriangle(new Triangle(nsw, nse, nne, 0x36, 0x36, 0x36));